I'm heavily interested in anything game dev related.
I enjoy participating in game jams and learning a ton of new stuff. Other than that I love programming and climbing, but mostly the bouldering aspect.
I'm always open to learn new stuff, if you have any interesting information of any kind don't hesitate to send me a message to bertus.corp@gmail.com or just for the purpose of chatting with me. I'm usually down for it :)
P.S. Did you know that computers are really bad at floating point calculation?
When you calculate 0.1 + 0.2 the result is 3.000000004! But, why?
The main reason is that computers represent numbers through binary (base-2). In comparison to the decimal (base-10) system that we use.
Another aspect is that there's a trade-off between range and precision. When decimal numbers are converted into binary they are not the same. Meaning that after a calculation the result differs. Therefore the computer tries to approximate the intended outcome, leading to a number like 3.000000004.
More information, if you're interested : https://en.wikipedia.org/wiki/Floating-point_arithmetic